Science outreach

Arcade Algorithms Adventure / a game jam about space debris

Ten teams and around 60 students spent a weekend turning research on space debris into playable prototypes, with researchers and industry professionals on hand.

10teams
60students
1weekend build
Arcade Algorithms Adventure
The weekend in numbers 10 teams, around 60 students, one weekend, and a set of games about space debris.

The brief

Each team had one weekend to make a game about space debris. The challenge was to understand a real research topic well enough to turn it into something other people could play and discuss.

Who took part

Students worked in mixed teams across development, game design, art, and audio. Researchers, educators, and industry professionals also took part, giving everyone a chance to exchange ideas across those fields.

Results

Ten teams and around 60 students produced a set of very different games in one weekend. Each prototype offered its own way into the subject of space debris and gave participants something concrete to compare and debate.

The jam also brought students into direct contact with people working in games, education, and research. For Cats & Foxes, it was a chance to design the event, support the teams, and show how a scientific subject can become a creative brief.

You can find all the games created during the event on itch.io. itch.io.